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Stalemate - Trench Warfare

Five "insurmountable problems" → trench warfare:

1. for open warfare failed

    •  Fr. Plan 17 & Ger. Schlieffen Plan failed → huge losses.

    •  'Race to the Sea' = failed attempts to outflank enemy.

2. Weapons’ made open battlefield deadly

    •  Artillery fired 7km, used new explosives (melinite).

    •  Small arms (e.g. Enfield rifle) = multi-round clips.

    •  MGs (e.g. Vickers) = 500 bullets/min.

3. Armies struggled to co-ordinate infantry & artillery

    •  Early artillery tech = inaccurate, rolling barrage failed.

    •  Aerial reconnaissance couldn’t identify targets well.

4. Problems of command & control of huge armies

    •  Millions of men, telephone tech inadequate.

    •  Wireless messages → intercepted.

5. Supply problems

    •  Infantry = on foot, artillery = horse-drawn → slow advance.

    •  Railheads far → food, ammo, fodder supply issues.

    •   could rush men & supplies to key points fast.

    •  Shortages of → attacks limited.

         

Life in the Trenches

1. Trench system

    •  ≠ just 2 front lines, but system of w. comms & supply trenches.

    •  Ger. trenches = well-built & safer; Allied = makeshift & deadly.

2. Army organization

    •  Section: ~10 men (led by NCO: Cpl/Sgt)

    •  Platoon: 2-3 sections (~30 men, Lt.)

    •  Company: 2+ platoons (~150 men, Maj./Capt.)

    •  Battalion: 3+ companies (~1,000 men, Lt. Col.)

    •  Brigade: 3 battalions (~4,000 men, Brig.)

    •  Division: 3 brigades (~15,000 men, Maj.-Gen.)

    •  Corps: 2-3 divisions (Lt.-Gen.)

    •  Army: 2+ corps (~150,000 men, Gen.).

    •  WWI Br. Army = 11 armies.

3. Soldiers’ routines, exp. & trench culture

    •  Ideal rotation: 3 days front-line, 1 week reserve, 2 weeks R&R.

    •  R&R = games, prostitutes, ‘chatting’ (lice), trench-digging.

    •  Front line = mostly waiting, ≠ constant fighting.

    •  Modern historians stress:

          ◦  Bottom-up (soldiers' exp.) vs top-down (plans & orders).

          ◦  How most avoided ; Sassoon/Owen ≠ represent all.

          ◦  Role of religion (padres), home contact, patriotism, and resignation.

          ◦  New trench culture: social/moral codes, slang, humour.

          ◦  Film: All Quiet on the Western Front → alienation from home.

         

What happened during an attack

1. Attacks varied (small raids → mass assaults). Typical sequence:

    •   bombardment.

    •  ‘’ lifts (cuts enemy support).

    •  Signal to attack (e.g. whistle, football kicked out).

    •   exploded under enemy lines.

    •  Troops go ‘OTT’.

    •  Race across No Man’s Land.

    •  Defenders open MG fire.

    •  (If successful) Jump into trench, fight w. bayonets/grenades.

    •  Signal to retire (e.g. red flares).

    •  [Defenders counter-attack].

2. Later war → better tactics:

    •  Whereas, at the Somme, men marched in lines → later: in small groups, used craters.

    •  Attacks still = mass slaughter till war’s end.